habe mir mehr defense erhofft nur wenn ich es so sehe ist das einzig sinnvolle pet schnell casten und soullink aber dafür sind mir 17 bzw 31 punkte zuviel.
ja, ich plane eine sm/ruin fotm ähnliche skillung einfach weil sie sich im pve/pvp bewährt hat laut diversen foren.
Affliction Talents (21 points)
# Suppression - 5/5 points
Reduces the chance for enemies to resist your Affliction spells by 10%.
# Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.
# Amplify Curse - 1/1 point
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%.
# Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.
# Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
# Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.
# Siphon Life - 1/1 point
Transfers 15 health from the target to the caster every 3 seconds. Lasts 30 seconds.
Level 38: 22 health every 3 seconds
Level 48: 33 health every 3 seconds
Level 58: 45 health every 3 seconds
Demonology Talents (9 points)
# Improved Imp - 3/3 points
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
# Demonic Embrace - 5/5 points
Increases your total Stamina by 15%, but reduces your total Spirit by 5%.
# Improved Healthstone - 1/2 point
Increases the amount of Health restored by your Healthstone by 10%.
Destruction Talents (21 points)
# Improved Shadow Bolt - 5/5 points
Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 20%. Effect lasts a maximum of 12 seconds.
# Bane - 5/5 points
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 seconds.
# Shadowburn - 1/1 point
Instantly blasts the target for 87 to 99 Shadow damage. If the target dies from Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Level 24: 115 to 131 damage
Level 32: 186 to 210 damage
Level 40: 261 to 293 damage
Level 48: 350 to 392 damage
Level 56: 450 to 502 damage
# Improved Firebolt - 2/2 points
Reduces the casting time of your Imp's firebolt spell by 1 second.
# Devastation - 5/5 points
Increases the critical strike chance of your Destruction spells by 5%.
# Destructive Reach - 2/2 points
Increases the range of your Destruction spells by 20%.
# Ruin - 1/1 point
Increases the critical strike damage bonus of your Destruction spells by 100%.
ja, ich plane eine sm/ruin fotm ähnliche skillung einfach weil sie sich im pve/pvp bewährt hat laut diversen foren.
Affliction Talents (21 points)
# Suppression - 5/5 points
Reduces the chance for enemies to resist your Affliction spells by 10%.
# Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.
# Amplify Curse - 1/1 point
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%.
# Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.
# Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
# Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.
# Siphon Life - 1/1 point
Transfers 15 health from the target to the caster every 3 seconds. Lasts 30 seconds.
Level 38: 22 health every 3 seconds
Level 48: 33 health every 3 seconds
Level 58: 45 health every 3 seconds
Demonology Talents (9 points)
# Improved Imp - 3/3 points
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
# Demonic Embrace - 5/5 points
Increases your total Stamina by 15%, but reduces your total Spirit by 5%.
# Improved Healthstone - 1/2 point
Increases the amount of Health restored by your Healthstone by 10%.
Destruction Talents (21 points)
# Improved Shadow Bolt - 5/5 points
Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 20%. Effect lasts a maximum of 12 seconds.
# Bane - 5/5 points
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 seconds.
# Shadowburn - 1/1 point
Instantly blasts the target for 87 to 99 Shadow damage. If the target dies from Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Level 24: 115 to 131 damage
Level 32: 186 to 210 damage
Level 40: 261 to 293 damage
Level 48: 350 to 392 damage
Level 56: 450 to 502 damage
# Improved Firebolt - 2/2 points
Reduces the casting time of your Imp's firebolt spell by 1 second.
# Devastation - 5/5 points
Increases the critical strike chance of your Destruction spells by 5%.
# Destructive Reach - 2/2 points
Increases the range of your Destruction spells by 20%.
# Ruin - 1/1 point
Increases the critical strike damage bonus of your Destruction spells by 100%.